AI Insights · Timothy · July 2022
Top 5 Turn-Based Tactics Games Performance in Belgium, Q2 2022
In Q2 2022, the top Turn-Based Tactics games in Belgium showed varied performance in downloads, revenue, and active users. Sensor Tower provides detailed insights.
Throughout Q2 2022, the top 5 Turn-Based Tactics games in Belgium demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower:
Bowmasters: Archery Shooting from Playgendary Limited saw its weekly downloads fluctuate significantly. Starting at 2.5K downloads in late March, the game experienced a peak of 4.8K in early April before a decline, ending the quarter at 3.1K. The weekly revenue for the game remained relatively steady, hovering around $200 to $300, with minimal fluctuation. Active users started at 17.1K and peaked at 26.1K in mid-April, before a gradual decline to 17.4K by the end of June.
Archery Bastions: Castle War by CASUAL AZUR GAMES exhibited a steady increase in both downloads and active users early in the quarter. Downloads surged from 118 in late March to a peak of 3.6K by late April, before stabilizing around 600-750 towards the end of the quarter. Revenue saw a modest increase, peaking at $74 in late May. Active users followed a similar trend, starting at 130 and peaking at 8.2K in early June, with a slight decrease to 6.5K by the end of June.
Tank Stars, also from CASUAL AZUR GAMES, experienced a varied trend in downloads, peaking at 2.2K in early April and ending the quarter at 1.4K. Revenue ranged from $77 to $203, with no significant peaks. The game’s active users saw a consistent trend, starting at 7.1K in late March and peaking at 10.1K in mid-April, before ending the quarter at 7.5K.
Fury Battle Dragon by Mushan Lin showed a steady increase in both downloads and active users until mid-June. Downloads grew from 75 in late March to a peak of 328 in early June, before dropping to 47 at the end of the quarter. Active users followed a similar pattern, peaking at 523 in early June before declining to 207 by the end of June. The game did not generate any revenue during this period.
Slash & Roll: Dice Heroes by Gamesture sp. z o.o. saw a significant increase in both revenue and downloads throughout the quarter. Weekly downloads rose from 25 in late March to a peak of 404 in early June. Revenue peaked at $835 in mid-June, with consistent performance throughout. However, active user data was not available for this game.
For more detailed insights and data on app performance, visit Sensor Tower.